Castle
play349
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While I was testing 5 enemies in my project I saw them together sticking while they're chasing me, and shooting me. The bullets aren't the problem. They are the problem which I mean when they collide and move together it lags, but it doesn't lag when they don't collide together even though I turn of their Solid behavior. Is there a way to fix it or Castle is making this burden onto our project to ruin our decks?
fire3Reply
"Why does nobody like me?" - Buzzilla
fire3Reply
Wuh
fire1Reply
Where are they
fire1Reply
Mine doesnt?? Maybe ur device or sumth
fire1Reply
Idk I only make music decks~ 🥹 👉 👈 (This is so weird, I sincerely apologize for my war crimes)
fire1Reply