instead of using different characters for each accessory do this to the accessories blueprints
When this is created
>Modify X position to Creator:X position (to do this simply click on the potion button and find the value of behavioe property and set it to X position and set it to Creator, upon doing this, if an actor creates this actor, it will set its X position to the actor who created it to its X position)
>Modify Y position to Creator: Y Position
>Modify width scale to Creator: width scale (width is included because the character changing its side is affected by width)