Castle
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[SHADERS UPDATE]: - Added shadows for all entities in the game. - Major layering fixes to prevent things from being hidden under others. - Looks cool.
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[GUNZ BLAZING UPDATE]: - Added GUNZ store - Added Shotgun - Added Rifle
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[REVAMPED GUN SYSTEM]: - Removed the ability to shoot through the side GUI. - Added starter gun to Starter House. - Nothing else really (Shotgun IS in the available Actors but can't be gained in game currently.)
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[REVAMPED MELEE SYSTEM]: - Removed the tap enemies mechanic. - Added starter Axe. - Nothing Else.
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FINALLY-
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WEREWOLF ARMOR: BUFFS (Both): - User gains massive speed buff - User gets a combined Stat of 500 HP - Can eat dead bodies and gains 10 HP per size unit (can still use bandages unlike Zombies in Dead Rails) - Can convert enemy werewolves to allies upon contact - Can see in the dark NERFS (Both): - Loses HP at day time but gets more regen during night time.
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