You could improve it by naming the ball to make it an entity and then create the command when (the name of the entity/ball) touches the goal, a text comes out, and you can write something like: you scored! You could improve it by naming the ball to make it an entity and then create the command when (the name of the entity/ball) touches the goal, a text comes out, and you can write something like: you scored! (it's just a tip) anyway nice idea.