Work in progress, I'm still undecided for the title of the game and the name of this character, if you have an idea, don't be shy 😜.
#castlegames #castle #fun #challenging #workinprogress #slowmotion #crow
Mechanics:
When the slingshot is charged or the screen is tapped, time slows down.
Sling to come back to normal.
You have 2 wing jumps and 4 feathers.
When the player lands on the ground or a branch, wing jumps are charged back up.
When time is slowed down, drag and release a feather to position it, sling to make it fly like a kunai.
In real time, hit wasps and they will die (and feathers are chargerd up).
Been hit by a wasp while standing equals damage, if you're flying but time is slowed down, been hit by a wasp equals 0 wing jumps and time back to normal.
Wasp combs can be destroyed only with feathers.
The giant fox is still a wip, but you get damaged by colliding in any way with it, I think you'll need to hit it with two feathers and then hit it again with your beak, but I'm open to suggestions.
Frisk and Raven are candidates for the character's name, suggestions are still appreciated. Thank y'all for the support.
What should I call the game?
How would you like to defeat the fox?
What enemies or challanges would you like to face?
Should I start a crowdfunding project to pay some programmers and make an actual game?
Il protagonista si potrebbe chiamare Muninn o Huginn, che nella mitologia norrena erano i corvi di Odino.
La volpe mi ha ricordato Fenrir, che è un lupo, ma visivamente è simile a come l'hai rappresentato tu