Castle
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On My Knees I BEG YOU PLEASEEEE
What rat?
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Like earclacks? If so: Add a new text blueprint. Name it something like "Health display". Edit the text to say $value. On your Enemy's logic tab add: A variable called $hp When created →Create [text blueprint] ... On the text's logic tab add: A variable called value When created →Repeat every 0.0167 seconds →if actor exists: Creator →Set variable $value to Creator: $hp Set layout property X to Creator: X position Set layout property Y to Creator: Y position Else → Destroy this actor
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