I have a hint for you if it’s too complicated just listen put wins. go back, go to the editor and make a rule that says when this is slung disable behavior, slingshot, then make another rule that says when the stops moving enable behavior slingshot that way, it won’t be able to access the slingshot again until the character is done also on the editor rule that says when this is stop moving enable behavior, slingshot, then enable slow down and then go back on the first one which is the when this is lung disable behavior, slingshot, then put disable behavior slow down