import time
# Global Variables
player_position = 0 # Track the player's position on the blocks
blocks = list("■■■■■■■■■□□□□") # Block layout
player_health = 900
boss_health = 300
game_running = True
# Functions for Gameplay
def display_layout():
"""Display the current game layout."""
print("\nGame Layout:")
print(f"# {''.join(blocks)}")
print(" 🐁 🐁")
print("□□□□■■■■■■■■■")
print(" 🐍 🏴")
print("■■■■■■■■■■■")
print()
def move_player():
"""Move the player across the blocks and cause falling blocks."""
global player_position, blocks
if player_position < len(blocks): # Ensure the player stays within the bounds
if blocks[player_position] == "□":
blocks[player_position] = "■" # The block beneath the player falls
player_position += 1
print("\nYou moved forward.")
else:
print("\nYou can't move forward anymore.")
display_layout()
def attack_boss():
"""