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Castle
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Added a proper camera now (left side controls movement right side controls rotation) Currently testing custom textures and a very hacky attempt on fixing the "flicker" issue it had before #3d #3dworld
Ball
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fire3Reply
i think your backculling may be wrong but im not sure though since all the cubes are inverted, but some faces are being culled more early than expected
fire2Reply
May have accidentally inverted the cube faces while attempting to add custom skyboxes as well
fire1Reply
Peter how are u doing that
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šŸ™‚ šŸ™‚
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This is not lagging?!
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