Castle
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Greedy Pathfinding v1.1 / #pathfinding
Use the dynamic joystick to move the character, drag the red block to move the target. Click on the character (blue) once the target has stopped gliding/moving. Features *basic pathfinding Missing *anti corner cutting *unreliable *trouble in mazes or tight environments Very similar to A*
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Decreased wall density (+0.1) v1.0 to v1.1
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Test #2
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Test #1
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Path not pathfind
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