This deck might be continued to get updates since I kind of like it.
Added Powers (More soon)
1) Orb Ability - Once the unit gets in range of around 5-6, will blast a singular whole orb, once in contact, deals 10 damage.
2) Rapid-Orbs Ability - Once the unit gets in range of 5-6, Will divide the whole orb into 5, shooting small orbs that deals 2 damage. (Total damage is 10)
3) Teleportation Ability - If the unit is in range of 10, will teleport to the nearest enemy. ( With dash, can surprise attack )