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Castle
@JamesCottle

Sinkingships game

Game by @JamesCottle
play83
2
2 Comments
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function onMessage(message, triggeringActor) if message == "tap" then castle.getTextInput(function(text, canceled) if canceled then -- print("canceled") else my.text.content = text castle.sendTriggerMessage("update") end end) end end function onCreate() end function onUpdate(dt) end
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What is this, man? What is this?
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