Castle
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Idea for Gamemode: Core defense 2 balls: They each send troops which can be different depending on which ball is the core, The troops have to attack the Enemy core and defend the core Ball idea for Ball battles: Exploder Every 5 seconds, Explodes and re-appears somewhere on the arena, Every time an opponent is hit, the explosion becomes bigger and deals more damage STARTING DAMAGE: 1 DAMAGE INCREASE: 1
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Idea: Pulse Every 5 seconds emit a pulse, Every time it hits the block, it increases damage by 0.5 Starting pulse damage: 1
fire1Reply
Idea: posioner Posions the block by N dmg every second When hit block 10 times increase N by 0.5
fire1Reply
I feel like crity is just an unarmed version of axe
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I made a ball called Zappy in my recent deck
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YEAHHHHHHAHAHHABÑASPHSPJPHDPKSS
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