Make it so that the playable character constantly makes a invisible blueprint that the monster/chaser will follow and immediately destroy when colliding with it so that it can chase you better
Here's updates:
-Made safe zones shorter
-Slightly changed monster spawn point
-New object:Glass;breaks when the monster hits it
-Revamped map
-Changed monster spawnpoint
-Bug fixes
GUYS PLS GIVE ME TIPS FOR PATHFINDING
My problem right now is:the monster getting stuck behind walls
What I want:the monster finds it's way to the player