Let me be the first to congratulate you for creating a platformer that actually has the character in the center the whole time so that I can SEE the obstacles before I react. I have played too many where the camera is either way too close or the character has to be on the side to move the camera. It always causes me to fail because I didn’t expect it instead of my skill issue. So thank you for getting the camera RIGHT!
This beta is looking good. Although I have no idea what the swirly black things are.