local Players = game.Players
local CreatorId = game.CreatorId -- Or the creator's ID, if known
Players.PlayerAdded:Connect(function(player)
if player.UserId == CreatorId then
-- Grant admin privileges to the creator
-- This part depends on how your admin system works:
-- Example: Add to a list of admins
-- adminSystem.AddAdmin(player)
print(player.Name .. " is the creator and has been granted admin!")
end
end)
:)