The development progress for this game is a mess. Although I'm happy with how it turned out, the only known bug is that the deck might recognize you knock an opponent twice so it gets inputed as 2 points.
The enemies currently doesn't do anything, the implementation of my idea on what would the enemy do if the player spam tapping is really complicated. So this deck is severely easy to play endlessly
If there's anything else, let me know
Here's my idea on what to do with the enemies. If the player keep punching without stopping, the enemy will surprise them by counter attacking and return the hit which would cause 1 health bar. The player can avoid this by stop tapping at certain point. If however none of them attacking, the opponent would land an attack that can be countered if the player tap the screen at right timing.
I told you it's complicated..