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@ImReecey

Use beta

Use beta by @ImReecey
play675
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7 Comments
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Weird collision group thing (requires latest beta) Credits to chrishop for the code
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Yeah for some reason a distance joint disables solid collision between the two connecting actors
fire3Reply
what am i supposed to see?
fire1Reply
Why does it works only if object isn't fast?
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eggman dk the masterplan
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this is magic
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