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#lua#ai#enemyai#patrolai
---now the width scale changes when the direction changes of the patrol ai/enemy ---now it detects walls too ---now density is alot for the patrol actor ---now you can set the actor tag by changing the a local to the actor tag you want in script ---now you can set speed and directions for the patrol actor ---changed the look of the actor
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---Lower the length of ray that casted for downward horizontal ---change the text little bit
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