griffpatch's 3D Scratch Raycaster tutorial part 2, ported into Castle. With more limitations.
This took me about a week to make.
#raycaster #3d #imboredsoimadethis
Raycasting Update
- Now supports basic wall texturing (advanced is cancelled here as that would be when I finish a script-based raycaster)
- Optimization updates. Added level proximity, border and increased the ray skipping length for ray limitation
- To balance the update, relsolution is now increased from 10/0.25 rays to 10/0.2 rays