Damage officially works now, I tested it and it works, however it might feel different or strange compared to the previous version
Carnotaurus buff:
Maniac passive: Instead of needing 3 headbutts in order to charge, headbutt will do 16 damage + knockback below 30 hp, the cooldown also remains the same
Combo: by landing 5 headbutts, your regular attack and headbutt will have half the cooldown for 10 seconds, it’s even stronger when combined with the new passive
Dino havoc is experiencing a lot of issues with the damage, I’m working on fixing and remodeling the damage mechanic completely if it’s necessary, sorry for this.