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lchciken
58w
I got trolled ┈┈┈┈▕▔╱▔▔▔━▁ ┈┈┈▕▔╱╱╱👁┈╲▂▔▔╲ ┈┈▕▔╱╱╱╱💧▂▂▂▂▂▂▏ ┈▕▔╱▕▕╱╱╱┈▽▽▽▽▽ ▕▔╱┊┈╲╲╲╲▂△△△△ ▔╱┊┈╱▕╲▂▂▂▂▂▂╱ ╱┊┈╱┉▕┉┋╲┈ ⠛⠛⣿⣿⣿⣿⣿⡷⢶⣦⣶⣶⣤⣤⣤⣀⠀⠀⠀ ⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡀⠀ ⠀⠀⠀⠉⠉⠉⠙⠻⣿⣿⠿⠿⠛⠛⠛⠻⣿⣿⣇⠀ ⠀⠀⢤⣀⣀⣀⠀⠀⢸⣷⡄⠀⣁⣀⣤⣴⣿⣿⣿⣆ ⠀⠀⠀⠀⠹⠏⠀⠀⠀⣿⣧⠀⠹⣿⣿⣿⣿⣿⡿⣿ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠿⠇⢀⣼⣿⣿⠛⢯⡿⡟ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠦⠴⢿⢿⣿⡿⠷⠀⣿⠀ ⠀⠀⠀⠀⠀⠀⠀⠙⣷⣶⣶⣤⣤⣤⣤⣤⣶⣦⠃⠀ ⠀⠀⠀⠀⠀⠀⠀⢐⣿⣾⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠙⠻⢿⣿⣿⣿⣿⠟⠁
4
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TNT_official
31w
I create triangle deck too...
3
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petah_is_hella_sus
38w
If you read this in the future here is a more optimized version of the script function drawTriangleWithRightTriangles(x1, y1, x2, y2, x3, y3) y1 = -y1 y2 = -y2 y3 = -y3 local t1 = castle.createActor("Right Triangle", 0, 0) local t2 = castle.createActor("Right Triangle", 0, 0) t1:moveToFront() t2:moveToFront() local dx12, dy12 = x2 - x1, y2 - y1 local dx23, dy23 = x3 - x2, y3 - y2 local dx31, dy31 = x1 - x3, y1 - y3 local s1 = (dx23^2 + dy23^2)^0.5 local s2 = (dx31^2 + dy31^2)^0.5 local s3 = (dx12^2 + dy12^2)^0.5 local a1 = math.acos((s1^2 + s2^2 - s3^2) / (2 * s1 * s2)) local a2 = math.acos((s2^2 + s3^2 - s1^2) / (2 * s2 * s3)) local a3 = math.acos((s3^2 + s1^2 - s2^2) / (2 * s3 * s1)) local ox, oy, bx, by, ax, ay, side, angle if a1 >= a2 and a1 >= a3 then ox, oy = x3, y3; bx, by = x1, y1; ax, ay = x2, y2; side = s2; angle = a2 elseif a2 >= a3 then ox, oy = x1, y1; bx, by = x2, y2; ax, ay = x3, y3; side = s3; angle = a3 else ox,
3
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_Eris_
55w
Blue cube :3
2
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dyemo
2w
Square
1
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Slimy_vr
9w
Uh
1
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