Nightmare:
transform: turn into a medium sized goop puddle that increases your speed greatly. Turn back into the normal nightmare after a few seconds.
Helpers: summons goop sanses who have low hp and throw goop/bones/blablabla. costs some stamina
Screaming blaster: summon a giant blaster in the middle of the map to scream with a shockwave, costs a lot of stamina and has a large area of attack (attack idea inspired by au sans battles)
Passive:
negativity : attacks weaken for every low LOVE frisk, attacks become more powerful for every high LOVE frisk. (optional)
Nightmares:
Passives: a small goop
1 attack: tentacle stab
It's a meele attack that deal 5-20 damage
2 attack: tentacles SMASH
a tentacles that smash the ground around nightmare and have Aoe (deals 2-5 damage every second) the smash effect will be there for 3 second
3 attack: tentacles zone
Spawn a zone of tentacles on the enemy and deals 8 damage
4 attack: I'M IMMUNE
become immune to frisk attack for 4 second
5 attack: let me spawn My helper
Spawn dust, killer or horror they attack the nearest frisk near them
6 attack: RAGE
makes nightmare rages and make him have faster cooldown and make his damage deal more ( he will be in that state for 6 second)
The nightmare could have an ability that would expand a domain, leaving the map contaminated with tentacles, and covering enemies with tentacles that deal damage per second. I really like your games :)