as weird as this might sound, there's plenty of reasons why. Eternity In ROBLOX was my biggest project yet, having a lot of potential ahead, with tons of features and more, but, im really burned out by developing it, it's just too much for me, and also, the more content there is, the laggier the deck will get, and even if it depends on some phones to work, i still find it unfair for those who wouldn't be able to play it. Grace But Castle'd? another one of my hit games, although this one is scrapped, mostly because of the drama regarding Grace and the difficulty developing the entities. i thank you all for the support ive received, i'm really glad you guys liked my games, but, it has come to an end. this doesn't fully mean Eternity In ROBLOX is scrapped, i might give the development to someone else who is able to handle it. not to mention, none of the characters in EIR have permission to be in the game, and im worried to continue it because i might get striked/copyrighted because of it.