I fixed my bugs by just making this for a sprunki
If a drag stops
If this is colliding with tag #polo(make sure the polo has a tag) then perform
Tell the closest actors with tag #polo to perform
Destroy this actor
Create raddy(name of the blueprint) behind all actors
At relative position x 0 y 0
Now try that and if you cant remix sprunki games by others and look at the code
For the clock make it so theres 8 frames at a framerate of 1
And add variable loop to the first sprunki(raddy)
This is the code to start the song
(Btw you need a song for this)
When variable $loop epuals 1
Play this actors song
Now this requires the clock to have this code
When frame equals 9
Modify variable $loop on tag #raddy to 1
Now if thats copied to other spunki it might work (make sure the variable is different)
Ngl i took awhile doing it so good luck on fixing the bug (DONT YOU DARE SAY I WAS YAPPING)