Just a bug fix
No one was being able to join, i checked the rules and there was the problem, the Shared actors... Idk what Castle devs did but ANY shared actor in a nonmultiplayer game would just make it crash (that didnt happen before) but NO WORRIES, everything was fixed.
White zombie that is a bit faster is big problem, cuz if it hits me or just player it's slows player down a bit and zombie is faster so it can hit us rapidly and the problem is I can't hit zombie cuz zombie us behind me and I can't turn behind because of something, and I can't kill it=white zombie hit is death for me :(