Castle
@keyoneuro
keyoneuro
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mid-1990s 3D renderer. #3d #3dworld #3dgame #engine #lua #coding
the star looks weird because its not a convex shape, z depth buffers isnt implemented into this so this renderer can only manage convex shapes, also the fact that its flickering means its not optimized enough
fire13Reply
only a matter of time before qtaro steals this
fire13Reply
Great just great love it but when I get away from triangles they start to flicker but still great it's first ever full polygons with color 3d renderer in castle My official British congrats :3
fire7Reply
Bro am i still on castle
fire5Reply
now the real question is: Can castle run doom?
fire4Reply
u did this with triangles?? wow
fire3Reply