GIANT UPDATE:
- New door types (target doors)
□ 2 types of openables
□ chance to spawn enemies when opened
- New heal attack for green enemy and boss
- Better boss progression and buffed the blast special
- Free trial for modern look style added
- Bug fixes & balance changes
, i believe i know the cause for the 1-hit death! The fenomenon seems to only occur after the 1st death every play, like pressing the restart button. Maybe the game thinks the player is supposed to die on the second life of a play after they get hit once or something. I'm not a Castle specialist, yknow, so i dont really know.
Update:
- 3 NEW dangerous enemies! (Only spawn on later floors)
- Balancing changes and bug fixes
- Controls improvements
- New total floors leaderboard!