This version of my soft body physics doesn't have rotational force depending on the points of contact because its far too complex for me, however this is an improvement to my old soft body physics because it can finally rotate #softbody #showcase #test
what i mean by rotational force on contact is that whenever any point is stopped or is in contact with another object, it should produce a rotational force to the square relative to other points and origin, yes i know its confusing but it bassically means the softbody can only be rotated by the player and not by other objects