Hey, nerds.
ARCHERBOY was a game I had in my drafts for a good two years now. Just sitting there, collectin' dust. I obviously wasn't gonna finish it anytime soon so.. I figured I should post what I've made atleast.
This was gonna be a two-hour long game with a fully fleshed out campaign, akin to Honey Heist. There were gonna be lots more enemies and allies, and the story centralized around you protecting the so-called legendary "Rock of Truth" from getting into the wrong hands. Riveting, huh?
Of course, it was too ambitious. And I'm bad with living up to my ambitions. I'm sorry I couldn't deliver you all an amazing game. I remember when I would stay up for nights working on this just to see the joy my dear fans would get from playing such a long, high-quality game.
But.. this game was too much for Castle anyway, and coding it was busting up my phone pretty bad at this point, so I decided to can it. Maybe I'll remake it in Godot, who knows?
Anyways, yeah, expect some more games. I
sad that it couldnβt be finished, but what you have is AWESOME!! its been a while since ive played one of your games, so glad to see your still making them!!