NOTICES: Gasharpoon is only available in the spawn map. I hope the volumes are fixed.
Some stuff may not be completely done yet. #forsaken #gasharpoon #limbuscompany #limbus #projectmoon #roblox
> No longer worked on.
Update 5:
- Reverted the snowyness of the map and removed the logicless survivor frames that were decorations.
- Finished the vent system around the map
- Speed pads inside the vents now give 2.5x your original speed instead of 2x.
- Updated cover.
I'm no longer working a lot on this deck anymore.
Update 4:
- As part of Forsaken's current in-game balancing, added a Footprint counter that should work the same as Forsaken's.
+ Footprint counter is no longer visible when value equals 0.
- Expanded the vent system (might finish the rest of the system *around* the map in the next update).
- Moved the vent tips to the spawn sector's vent.
- Considering to animate Gasharpoon's intro soon. Intro card will be top card; at the end, you will be teleported to the actual game.
- Updated cover.
Small update:
Some balance changes have been made to Gasharpoon (and would be John Doe in general) to match the current balance in Forsaken:
- Digital Footprint's cooldown has been lowered: 8 > 3 seconds
- Removed Footprint's lifetime (stays there until a survivor steps on it).
- The time of the speed boost given after a stun (Unstoppable passive) has been increased: 2.5 > 3 seconds
- 404 Error's highlight reveal duration has also been extended: 4 > 6 seconds (also part of in-Forsaken's balance)
Small update:
- Added a killer vent in the bottom of the map (will add more soon)
- The snow is coming.
- THE PALE's colors have been adjusted for better visibility. It should give off a more lavenderish/purpleish color. These color adjustments will be reverted after the snowy map is gone.
- Updated cover.
- Digital footprint's hitbox is now circular (last change for this update frfr).
I will take a pause from this deck for a while, at least for this and the next few days.
Merry Christmas everyone :)!
Hi. It seems like Shedletsky's frame was replaced with a logicless one I used for the jolly survivors. I will private the game and you may see this once I fixed it.