changed the formula for the healing effect so that it actually heals (now: maxhp / (hp / 5)) (before: round (((maxhp / hp) / (random from 5 to 12 (whole numbers))), yeah that makes no sense), new abilities coming soon
HEAVY NERFS: passive heal was shot random from 5 to 12 times, speed has greatly decreased, frame rate has been decreased, uh i think that all (btw neo stupid fum survived)
VERY MAJOR CHANGES: Completely reworked the health and no more revives (though constantly heals), now it's at least somewhat beatable (9 million hp btw- SHAUDD UPPPPPPPPP 😡😡😡😡😡😡😡)