Make games on your phone.
Get the app!
AndroidiOS
Castle
Comments
Next up
#function_onMessage(message, triggeringActor) _if message_==_"tap"_then ___castle.getTextInput(function(text, canceled) _______ if canceled then _______-- print("canceled") _______else ______my.text.content = text ______castle.sendTriggerMes

No comments yet