Update 3, The Stylish Update 💅:
-Improved map collisions
-Changed some texture-related aspects of the map (Added more to floor textures, added mild shading to walls, made it easier to tell the difference between a door and a wall, etc)
-Made it so corpses fade away offscreen
-Made it so SRR (hidden infection type) is a gun target
-Fixed layering issues
-Removed ball props
-Changed Curer look a bit more
-Added more doors to some map parts
-Changed infected iris look a bit nicer, also added eye wrinkles or
Been getting into updating this again
Update 2:
-made improvements to map collisions
-changed curer look
-modified infected ai to be more diverse and somewhat smarter
-changed gun button icon
-added the scrapped entity Hunter
-expanded map a tiny bit for Hunter
-added entity that can be found near gun area
-implemented a solution for the player dupe bug
-removed herobrine
-changed player look to be less related to the fur infection decks
-minor misc changes
-removed music, prob will replace it soon