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Castle
Dpt by @XYZ453
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Dpt engine! My first engine ever made by myself
Here it is DPT — Dot Programming Text CFR — Coding Format Rules Version 1.1 — Complete Specification DPT is a programming language for controlling dots (pixels), drawing pictures, creating animations, and building interactive gameplay. The current Castle.xyz project uses 3,500 white square dots on a black background. Each dot has a unique ID and X/Y position. In Castle.xyz, positive Y moves down and negative Y moves up. ⸻ 1. FRAMES FRAME0[] Creates a frame. The number after FRAME is the frame number. Put the frame code inside the brackets. FRAME0[ PIXEL AT [0] [0] AND THE PIXEL ID <0> PIXEL AT [1] [0] AND THE PIXEL ID <1> ] FRAME1[ PIXEL AT [0] [-1] AND THE PIXEL ID <0> PIXEL AT [1] [-1] AND THE PIXEL ID <1> ] Frames may contain pixel positions, drawing instructions, and picture data. 2. FRAME DATA USE FRAME PICTURE <> Places a picture URL inside <> and requests that the picture be converted into a dithered image using dots. More dots in an area represent darker
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