PART ONE OF FHE MASSIVE OVERHAUL AND REVAMP.
1. Two new modes (hard mode doesn’t work but go into deck source and click the card)
2. Reworked the entire game… not really.
3. Added a boss that has three phases.
4. Every mode I add… there will be a new enemy and every enemy on that mode will get 20 or 50% hp
The shut down of the game before the massive overhaul/update/rework… also please don’t look at the deck source it will ruin the surprise and you will see everything I am working on so don’t look at it.
Small update
1. Added collision fixing so for example a good unit will past through its Comrades but with have collision on a enemy
2. Nerfed the heavy damage on the "bad range boss" the guy with the gray sniper