Castle
lukalotl
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Latest Version: LukasUtils 1.0.1 Notes: I cannot garauntee that it will work on every deck yet, or that it wonโ€™t break things!! But so far, itโ€™s been stable for me. Coming soon maybe: - Deck level data variables accessible from Deck: $variablename instead of only via refering to the closest actor with #lukautils - #luk:pressed tag so that you donโ€™t have to do when touched/not touched add tag in order to have touch conditionals - speedfixed variable to adjust the magnitude of fixed movement actorโ€™s velocity (right now only works for dynamic) - more??? Leave a comment if you have a feature request, bug fix, or your own tools & blups to share!
fire7Reply
WAKE UP, LUKALOT POSTED A NEW DECK ๐Ÿคฏ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ’ฏ๐Ÿ’ฏ๐Ÿ’ฏ๐Ÿ”Š๐Ÿ”Š๐Ÿ”Š๐Ÿ—ฃ๏ธ๐Ÿ—ฃ๏ธ๐Ÿ—ฃ๏ธ
fire3Reply
Hey , I have taken a break from Roblox to find out that I can join Castle. And oh my god its coding language is better than scratch's.
fire2Reply
Nice! This is really cool!
fire2Reply
Up = down and down = up???
fire1Reply
Very cool
fire1Reply