Here’s a tutorial on how I did this:
First, I animated a taurus spinning on Prisma3D. But since Prisma3D does not have an image sequencer, so you can’t make the animation on images, I put it on a frame separator and downloaded the ZIP.
After that, it was pretty tedious: downloading the image, taking off the background, importing it into Castle, and then, to give the retro aesthetic, the dithering.
Might make a game like this, but my mind is a machine of long projects, i invent one, just before i finish my mind created another one and then infinity never finished projects.
Anyway, that’s it.