Is this correct how you did it?
function onCreate()
for i = 0,2,0.01 do
local te = castle.createActor("1",i,0)
te.layout.widthScale = 1+(i/1.25)/1
te.layout.heightScale = te.layout.widthScale
te.layout.rotation = i*180ā
if i == 2 then
my:followWithCamera(te)
end
end end