Castle
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6 Comments
Next up
MAJOR CHANGES: - Added like 6 more actor variables to make using these easier - fixed a lot of bugs, such as it breaking when using undertale movement - Added more notes - can now rotate the character using variable
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This is actually pretty good.
fire1Reply
You started to make something that is improved and modified version from the classic mechanics and functions from this Castle - Make and Play! Gee.
fire1Reply
What if you remake everything on castle 🗣️🔥🔥🔥
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oh thnks
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can you update the deck so we can axis lock the movement cuz i wanna make a ball pkatformer where the ball can go only left-right but so it has jump pads
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